By using the brush tool and a colour of our choice we traced the dancer's movement to create our own character that moved and copied the actions of the dancer, we did this by using the timeline to move along the frames by using the next frame button, this gave us an accurate measurement of where and how the dancer was moving every second. The short time between frames was beneficial because it meant that our character was only moving slightly every frame, this made the video as a whole much smoother, the short frame times the better! This method was very laborious and was quite boring but the end result was worth it and the outcome looked smooth the transitions between frames were tight.
This was the timeline. (Window, Timeline) We created two new video layers one for the footage of the man dancing and one for the layer on which we would draw our character. This was a pretty simple process and a good skill to learn even though it was quite laborious I enjoyed using the timeline for the first time in Adobe Photoshop.
After we made the gif animation we moved onto created a movie animation. We did this by importing some footage into photoshop after we created a new layer. The first thing we had to do was open the timeline in the window options, once we did this we could create a new video layer which sat on the top of our footage. On this layer we could draw whatever we wanted I decided to draw the man dancing as a stick figure and use the new frame button to redraw the stick figure on each frame to replicate the mans actions as he was dancing. This was a fairly short tutorial but one which I enjoyed and although I did not quite finish the whole video I feel as though I have gained a lot of experience in using frames in photoshop which before I never knew was possible!
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